GAMELAB Audio-Visual COntrol INTERFACE
A Brief Overview
The GameLab is the technological and physical heart of the James B. Hunt Jr. Library. This touchscreen interface provides students and patrons with the tools to display and manipulate content on the twenty-foot-wide MicroTile screen, using preset configurations, custom setups, and easily accessible settings panels.
Patrons to the GameLab are greeted with this screen, designed to establish the mood of the space and provide users with the three configuration modes. All of the display control tablets in the Hunt Library uses this system, established first with this interface.
This mode serves the needs of most students and patrons, helping them easily configure the GameLab for console gaming, lectures, or watching videos. These presets address the standard use cases for the space, and allow for limited modifications to audio and lights.
This mode lets users create their own setup, tailored to their needs. Predefined layouts establish windows that can display a variety of inputs, and output audio to the room speakers or wireless headphone channels. Full control of audio and lights is also enabled.
Content produced by faculty, students, and partner organizations can be accessed through this screen and displayed both in the GameLab and throughout the Hunt Library. Media is stored on the cloud and can be updated remotely with new content.
ON-SCREEN KEYBOARD & Touch Pad
Patrons may not always have access to physical keyboards in the GameLab. This on-screen keyboard and touch pad, inspired by the Windows 8 touch keyboard, provides users with all of the controls necessary to interact with their media.
Audio, Lights, and General Settings
These settings panels provide controls for hardware in the room, including the speaker and ambient light arrays, headphone channels, and smart-glass frosted windows. Controls are contextual, and are limited by configuration mode and user type.